However, we’re sorry to report that the game throws you into battle so frequently that it wasn’t too long before we began to grow rather tired of the whole affair. We must admit that while it’s a lot of information to take in at first, once we got the hang of it, it felt extremely rewarding to have three bolstered monster girls advancing across the grid towards the enemy HQ. These bonus powers appear as a symbol on the side of the card, and their buffs can range from bonus HP to allowing the monster girl to take a step forward immediately after being summoned. Occasionally, you’ll come across a unit that has a potential. Placing two cards of the same aura consecutively will land you a small bonus, but utilise 3 and all of your placed cards will receive a large stat increase. However, for an all-around team boost, it’s worth paying attention to a card’s aura – of which there are four possible colours. This not only provides a handy way to boost a warrior that’s in jeopardy, but also bolsters any attacking formation that you might put into action. On top of this, there are also a few different species of cards, and should you place one of the same species upon another that’s already in play, they'll fuse and combine statistics. Long distance attacks are also possible courtesy of the bow-wielding ranged cards, which allows them to hit enemies from up to three places away, although they can’t fire upon foes without a direct line of sight. Thankfully, by placing healer cards behind your melee monsters, they’ll recover HP with each go, and you can even increase the damage of an ally by selecting a buffer unit to flank them. They’ll deal decent damage and take a few hits, but without backup, they’re as good as doomed. The majority of the cards you’ll have in your set will probably be straightforward, no-nonsense offensive cards. In a quest to protect the academies and their inhabitants, May, her bespectacled friend, and capable monster girl Fia, begin battling their way across the land in order to save the day. Having been persuaded by her tutor to travel to a neighbouring academy for a battle, protagonist May and her friends quickly find themselves in a world of trouble as an evil magic causes one of the party to become Lost and disappear - only ever showing up again to look evil and cause trouble. To better understand one another, human and monster-kind attend academies with the aim of not only learning more about each other's race, but also about protecting cities from the threat of monsters and The Lost - humans who have lost their hearts. In a fantasy world where the resident deity has confined the single-gendered monsters to human bodies as punishment for their constant struggle with mankind, an age of peace has descended upon the world. But is that really all the releaase has to offer? None, however, are more questionably sexualised than Monster Monpiece a card game where leveling up monster girls by rubbing the handheld’s touchscreen in a suggestive fashion is one of the title’s central mechanics. It’s fair to say that Western support for the PlayStation Vita has dwindled in the past year or so, setting the stage for several Japanese ports to step up and plug the hole.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |